882 projects.
Lead your growing squad through zombie chaos, dodge deadly traps, recruit survivors, and defeat giant bosses in the nonstop runner battler Vibe Rush.
Neon cyberpunk scooter races in your browser, procedural tracks, boost and coins, up to 10 players per room, no install.
Vibe Sentinel is a 10-level turn-based dungeon roguelike where you fight escalating shadow beasts across 10 visually distinct biomes — with endless mode, badges, and a portal that drops you straight into the next Vibe Jam game.
Plunder, trade, or explore in a global Age of Sail RPG based on real geographic data
Void Claim is a space mining MMO where you start safe, upgrade your ship, and venture into increasingly dangerous PvP zones to claim the richest asteroids—but something ancient stirs in the deepest void, and greed isn't the only thing hunting you.
VORTEX CHASER is the ultimate high-fidelity tornado interceptor. Drive instantly, boost, drift and chase raging EF3+ supercells while customizing your rig on the fly (press G for garage) with full Vibe Jam portal support.
Destroy everything in a demolition derby but with voxels!
A World War 1 voxel based FPS with destructable terrain and building, 16v16
metaverse with optional web3 wagering support
A cinematic morality runner where every life you take returns in Purgatory, and you must face the consequences.
A time-travel geoguessr clone where players explore immersive 360 degree historical scenes, then pinpoint both the location and year of the moment they’re standing in, having to guess both when and where.
Apply for a crew job at WgRonalds, we might or might not accept you.
A 100% vibe-coded WW1 tower defense running on a C game engine that was made from scratch, where every sprite, explosion, and sound effect is synthesized at runtime from pure code — no art files, no audio files, just 430KB of WebAssembly.
A COD Zombies/Megabonk inspired Rougelite, zombie survival shooter.
A variant of the classic paper and pencil game Battleships
Point and click WEB3 adventure
Simple to learn, hard to master—first to reach the opponent’s starting point wins.
Build a smarter killbox — because in Zombie Defense Protocol, shields, umbrellas, and invisibles all laugh at the wrong tower, every fifth wave rolls in by car, and every boss explodes into a swarm that punishes you for celebrating early.
A zombie-survival game with augments. Will you get the perfect Exodia combination and get the highest score?
Old school VHS 2D asteroid multiplayer shooter
3sec — Hold a button for exactly 3 seconds with no timer, no hints, just your raw sense of time.
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It's a rocket simulator where you can fly from one interstellar location to the other.
A browser-native creature-collection RPG with real-time 3D battles and battle-royale multiplayer.
A cozy open world game about capybaras delivering food. Accept orders, deliver as fast as possible, all fruits will stack like a tower. Don't let them fall.
A spy-themed 3D top-down shooter that's secretly my developer portfolio — infiltrate the warehouse, take down hostiles with pistol/MG/pencil/fists, and decrypt my career dossier.
An RTS where you play as research lab and need to fight over a central server to reach AGI
RTS in the old C&C Style
Kerbal Space Program for building your AI data-center in space
Restaurant sim with Silksong combat